- COMPUTER YELLOW PAGES -

VERSION FRANCOPHONE

SUMMARY OF LEARNERS      INTRO & VOCAB

 

If civilization places too many obstacles between its data hoard and its info proletariat's crying need to learn from and add to it, great harm ensues.  We are all the poorer for it. 

Nowadays, computer service companies resemble private water companies during the ancient Roman Republic, or telephone companies prior to World War I.  The rich may choose from a jumble of start-up companies for expensive and sketchy service; the poor get very little (or nothing) useful without stealing it from the rich. 

Computer moguls get their companies to peddle millions of independent computer terminals of meager potential and instant obsolescence.  They draw enormous profit from the sale of these so-called personal computers.  Every household and business requires its own or a network thereof.  Those who can afford it pay an average monthly wage, every few years, for a personal computer of the next generation and its marginal, over-written software.  Transferring old data from obsolete hard drives and networking incompatible systems are just additional headaches.  Of course, they’re fixable for a tidy sum of extra cash. 

The software industry has devolved into a monoculture of over-detailed, under-documented, expensive and cantankerous dinosaurs.  It takes extravagant hardware just to store current operating systems and application programs, much less do any serious work.  You could run a small country on the files that clumsy computers lose every day.  Even though the capacity of computers climbs every year (which capacity sloppy software fills immediately), their regal price tag never seems to come down.

In addition, we waste hours every month, attempting to stem a rising tide of computer viruses that our machines are barely capable of warding off, much less identifying at the source and reacting against forcefully.  No one offers anything more than laughable palliatives, as expensive and laborious as they are ultimately futile, to counter this computer plague mass-produced by idiot savants.

 

Personal computer technology is still at the ‘pre-Model T Ford’ stage of development.  Computers acquire their data through inefficient keyboards whose original layout was intended to slow manual input to the clunky rate of the first crude typewriters.  Current word processing software based on Windows, Apple and other market-dominant software technologies, is hopelessly complicated, clumsy and inadequate. 

Thirty years ago, Wang word processing software offered outstanding macro capabilities.  With little fuss and only basic training, one could program Wang to search keyboarded text for specific combinations of alphanumeric and punctuation marks (including Tabs, Returns and other useful markers Windows won't find), apply Boolean (and/or/not) logic and (</=/>) quantifiers in automated decision trees, and carry out complicated program sequences within any given text.  Basically, the Wang word processor incorporated an elegant programming language easy to understand and simple to use.  All its commands matched equivalent keystrokes and their screen representations, which Wang would recognize and incorporate into its programming.  This eliminated the need to learn another set of complicated command keystrokes.

None but the most basic of those capacities is offered by current word processing software, unless one devotes time and effort studying abstruse, secondary programs like Java.

Electronic mail, cable television and telephone database systems are prohibitively expensive, complicated and unrewarding.  Database brokers, corporate executives and government regulators conspire to make on-line protocols as restrictive, exclusive and costly as possible. 

At enormous expense, microfilm technologies have replaced bulky hard copy with illegible screen-loads of text.  Those, in turn, have produced lower quality, second-hand copies.  Micro-media files are bulky, expensive to create and difficult to access and maintain.

A hundred or so daily newspapers ‘serve’ more or less a billion readers across the globe.  Each day, they cut down sterile forests of monoculture trees for newsprint.  How can such an ecologically devastating business promote the rational debate of environmental policy?  Relentlessly, newspapers centralize information flow and homogenize its content.  If most of their columns were transcribed onto plain paper, they could not be told apart.  Each article reads as if it had been approved by the same editorial board with the same political bias.

Televised media run twenty-four hours of monologue a day.  Zero return input is expected from viewers.  Commercial advertisers dominate media content; their motives, dubious at best.  Radio stations are only marginally more responsive.  We subsist amidst multiple tiers of monologue information systems that blare mostly worthless advertising.  Like weeds that choke out healthy growth, they are as useless and obstinate as they are omnipresent.

The so-called information superhighway is an obstacle course of competing service providers and arcane software protocols.  Its search engines are so clumsy that little information of value can be picked out from the roar of random noise, without extraordinary effort and extra expense.  Only a fully staffed corporate Information Division, or a few devotees scattered among us computer illiterates, can hope to negotiate it successfully.  The poor get nothing useful. 

A new computer priesthood intones complex incantations of computer jargon: the modern equivalent of Medieval Latin.  In so doing, they earn fortunes to perform arcane computer sacraments.  Computer documentation and training are costly, time-consuming and ‘built-in’ obsolescent. 

Our scattered and defenseless computer setup is much more vulnerable to virus and worm attacks than a centralized one would be, where personal PC’s would be mere input-output and memory devices, and all application software would come from more easily defended, universally used and therefore cheaper central subscription services. 

 

Current information trends are zeroing in on the following grim realities:

 

·        Copyright protections are easier and easier to breach.  Malefactors distort and redistribute other people’s data with growing ease.

·        A few information brokers monopolize computer-driven profits.  Users must pay them rent to get their personal messages across as an expensive hobby or a commercial advertising project, while their old, production/consumption jobs blow away.

·        Info elites gather more and more data.  They can massage that content for cheaper, more self-serving output, but at the price of monopolizing its use instead of handing it out for free and expecting greater profits downstream in time, the way a public utility would.

·        Given prohibitive user fees and hardware costs, info proletarians get less and less computer service.

·        Independent analysts, researchers and commentators are barred from public discourse.  They are excluded, even though they generate better ideas than the corporate mercenaries, bureaucrats and academic drones that the hottest media consult daily.  Those sought-after pundits suffer from special interest meddling, hierarchical thinking and blinkered profit taking.

 

Our main problem isn’t the quantity of information available, but its sorry quality.  After all, we are drowning in torrents of useless information; more and more noise is produced, of less and less significance.  Even on the Internet, where unlimited quantities of information seem to be available, a superfluity of trivia predominates. 

Deliberate Learner subsidy will allow public information utilities to serve high quality information in easily digestible amounts at extremely low cost.  They will come to resemble well-regulated water utilities, and not overpriced, monopoly cable and satellite television providers.  Like 20th Century waterworks, tax-driven Learner utilities will distribute future information on a non-profit basis.  They will share information of top quality at low price.

These public info utilities will offer user-friendly, well-documented and interactive software; e-mail and web hosting of fail-safe simplicity; enormous government, corporate and non-profit database services; off-line batch printing and free translation; massive indexing and titanic memory storage; as well as gigantic collections of digital videos.  The whole will be transmitted across optical cable or some superior medium. 

Tesla’s Earth-grounded electro-gravitic communication technology may be dusted off and adopted, once corporate interests who profiteered from its sabotage have been marginalized.

Personal computers will interact with these public utilities, the way personal checkbooks do with other commercial, banking and investment services.  Complicated transactions will usually take place invisibly within these information centers, as simply and transparently as possible for the end user.

Learners will make use of these central repositories and traffic control centers to provide direct service to every static and mobile receiver.  Existing libraries will become nuclei for vast new reference and research complexes, and these info centers will benefit from enormous economies of scale. 

In addition, it will be easier to defend them against virus sabotage and information piracy, especially when it comes to identifying, isolating and punishing wrongdoers.  As it stands, they are unidentifiable and untouchable by existing personal computers and their naïve users most vulnerable to such attacks.  Efforts at foisting passive virus defense software on every private computer are doomed from the start, even though they may be very profitable for their distributors (who are also spreading the viruses?).  Nothing is protected by standing on the defensive everywhere; it would be better to identify, isolate and punish info aggressors actively and immediately from central control centers perfectly equipped to do so.

Virtual reality sunglasses will provide easy access to any film, text or piece of music digitally recorded.

Advertising and political disinformation functions will be quarantined to TV, radio and print media: senior services crippled by disgraceful traditions of profit mongering, deliberate disinformation and laughable public service.  Even their inferior quality will improve, as curious and critical audiences replace today’s brain-dead cud-chewers.  

Interactive university programming will offer free lectures, real-time seminars and research projects on every topic.  These presentations will be available in real-time, live and played back at speeds and on schedules controlled by the user.  

MIT is just initiating such coursework, placing its class notes and documentation online, accessible for free.  This project is coming online as we speak.  Every ivy-league school will have to follow suit.  As usual, Learners is ahead of the pack.  The Google Company plans to index many rare book titles and place them online. 

In essence, the original intent of the Internet's first visionaries will be fulfilled by a gigantic electronic model of the ‘silent university’ of allied researchers across every discipline.  An Intellectual Yellow Pages will emerge, listing every Learner and topic of passion.  Hours spent by Learners in interactivity online will establish their academic certification, without other qualifications, limitations and exorbitant fees.  Referrals to specific documents will quantify author payoffs and social prestige.  Age, origin, occupation, prior learning and other criteria should be ignored. 

No longer will paperbound journals validate research papers through peer review.  The publish-or-perish, dog-eat-dog competition of prestige science will disappear.  Research papers will undergo simultaneous and unlimited review across the entire learning network, regardless of its apparent validity.  The new system will accept any information input. 

If someone doesn’t want to learn algebra, yet wants to audit a Calculus class, so be it.  On-line tutors could recommend pre-canned learning modules to under-qualified students.  If necessary, they can be referred to other mentors for preliminary studies.

Private users will fine-tune their personal filter programs to screen out undesired data and attract those of particular interest to them.

The Internet was warped in the opposite direction.  As usual with new technologies, its priority users lined up as follows:

 

·        military requirements first with the most money;

·        elite academia, second;

·        commercial exploitation, third; and

·        individual needs, last—replaced by spam, viruses and other infotrash.

 

New teaching machines will handle repetitive training chores.  Many talented idealists will claim the honor of mentoring.  This universal task may be one of the last structured jobs in a post-industrial peace economy.  The vocation of teacher will evolve from a drudgery of rote repetition, idiot clericalism and disciplinary scutwork, into a one-on-one exchange of inspiration and guidance—with, by and for enthusiastic Learners. 

Please take careful note of this future Learner phenomenon.  Authoritarian professionals who may automatically hinder and punish their clients under weapon management: judges, teachers and politicians, among others, will turn into benevolent counselors and intimate guides instead.  They will no longer retain the capacity to inflict harm except under the guidance of an extensive group of experts.  Indeed, they will find the infliction of such punishments distasteful, superfluous and detrimental to their dignity as professionals.  As in medicine, “do no evil” will become a mandatory marker of professional competence; its opposite, unthinkable by honest practitioners.

Anyway, every child should acquire by puberty an advanced degree on some topic of passion.  Nearly everyone will become an expert at some study of peace, most in several inter-related disciplines. 

The under-motivated and abuse-crippled will benefit from novel systems of remedial care; they won’t overburden standard learning systems until both parties can profit from the exchange.  As for those afflicted with severe disabilities, sophisticated biomechanical aids amply reinforced, will help them reconnect with the standard Learning system.  No-one need be left behind, except voluntarily.  The more challenging the Learning scenario, the more dedicated and sophisticated the peace mentors whose topic of passion will draw them to that task.  Special academies will serve those who require restrictive accommodations until they can liberate themselves.

In order to accelerate Learning, these Networks will make use of every Madison Avenue trick and phantasm of mass religious known to mankind.  Subliminal messages will flash across ‘Recess Arcade’ Channels.  Every 24/7, those special channels will offer brain-dead video entertainment of the kind we have grown used to.  However, they will also encourage immature players to pursue literacy and number crunching, and thus discover their ultimate topic of passion.  This entertainment will take a fraction of the enormous memory and processing power available.  Everyone’s participation or refusal to participate will be considered just as valid.

Well-bred children grow up in a lenient and rational society; not the coercive one we’ve become used to, which produces many soldiers dependably.  Mothers will nurse their babies for years: a natural form of birth control.  Extended families will cooperate to carry their infants at adult height during waking hours.  This family-based and extra-familial act of cooperation will continue for the first five or so years of each child’s life. 

Well-behaved children, raised by a rational society, will enjoy many more freedoms than they are permitted today.  Escaping from the burning daytime sun, Balinese children attended public entertainments until 3:00 a.m.  No harm befell them from this habit. 

Much like a TV room, the physical plant of schools should serve as a voluntary gathering place instead of a mandatory detention center.  Learner schools will operate night and day in shifts; they will attract bored children and adults with no better destination.  Few classes will demand regimented daily attendance.  Instead, many facilities and instructors will sponsor ongoing sports, recreation, practical craftwork and business-related projects.  Learner Networks will coordinate, schedule and advertise a staggering array of classes and entertainments.

  Children at loose ends will be watched over by community members just as intent on their welfare as most teachers are today.  Schools will evolve from funky outpatient jails into obvious places for bored kids to seek entertainment.  “Go out and play” will become “Go amuse yourself at school.”  As in prior Golden Ages, avid youths will sit at the feet of brilliant mentors. 

Many Learners will choose Learning as a good in itself.  For honest pay, Learners will soak up information on any topic, at any level of expertise they choose. 

A programmed learning cycle will teach the functions of a standard computer terminal, then preliminary literacy, data entry and numeracy.  Thereafter, Learning networks will provide dictionary definitions, encyclopedic essays, in-depth programmed Learning, state-of-the-art classes, real-time graduate seminars and professional periodical and book reviews on any given topic, as well as their full-text, digitized versions.

 

For brevity’s sake, let me tell you that my childhood instruction was a blueprint on how not to teach math to children.  I speak on behalf of those whose math skills were crushed during their first years at school.  It is too late for us now, but not for the next generation.

Here is what I propose.  Some country’s Department (or ministry) of Education should issue a $1 billion (yes, $1 billion) bid to SEGA, Nintendo and anyone else who cares to bid for it.  Project: build the best first-person shooter arcade game ever designed (like DOOM).  Once written and paid for, it would become public freeware loaded onto every computer platform (like Windows, UNIX and Mac) from now on.  Every player with access to a computer should use it for free.

In this game, oncoming monsters would be tattooed with an equation.  The game’s gun-sight would focus on specific elements of this equation (toggled by the player, the gun-sight reticule would adjust as large or small as the player needs, to target the element of the equation he wants to simplify, and just that element).  The player would have add, subtract, multiply and divide gun keys; the way he has pistol, shotgun, etc. keys now.

The goal would be to ‘shoot out’ elements of the equation, until the monster was ‘killed’ (the equation simplified for X or some other variable).  An equivalent game for peaceful children would involve ‘pruning’ a wildly growing vine until it ‘flowered.’  Faulty simplification steps would register as ‘misses.’  Failure would result in the player being ‘killed;’ failure to ‘prune’ the vine would result in its ‘strangulation.’  Advanced players could impose time and ammunition constraints on themselves so as to maintain interest.  Get it done more quickly and with fewer shots, or lose the game.

Deeper levels of complexity and banks of ‘control’ keys would permit players to solve more and more complex algebra, up to and including trigonometry, absolute values, calculus, vector matrices, etc.  Game variants would include probability, statistics, physics, engineering, chemistry and computer programming modules.

athematics is too serious (and fun) a topic to leave in the hands of professional teaching bureaucracies.

      In advanced games, monsters could be tattooed with a series of more and more complex equations.  All the rules of mathematics would be included as gradually revealed tutorials, hints and clues.  Famous formulas would be ‘cheats.’ 

Except at its own level of complexity, imaginary results would be ‘tilts.’  “Congratulations: you have just nuked the entire dungeon!”  Since advanced mathematics are based on equations denoted ‘complex’, this fate would include an escape hatch that led precocious Learners to “imaginary,” more complex and rewarding levels of mathematics.

This software would emphasize the story lines, gorgeous graphics and gameplay, rather than didactics.  Much more play, much less drudgery.

Children should have unlimited opportunities to learn math skills at their own pace as a fascinating game.  The resulting mass numeracy and its technological outcome could be staggering. 

Orthodox solutions to this educational problem are bureaucratic sops doomed to fail in the long run—however satisfying they may appear to current teaching bureaucracies.  Math classes would serve to reinforce this primary teaching game rather than suppress it.  Math classes would become supervised game arcades.

After more than a generation of the development of computer learning games, no such game exists, much less one distributed universally and for free.  Current math games are clunky, overly didactic and restricted to elementary skills. 

I ask you:  what bureaucracy does this plague of innumeracy serve?  Who gets more and more funding to wind up failing to teach math as a drudgery stripped of pleasure and spontaneity for all but a select few? 

This new math game would be my revenge on all those insufferable bores.  Teaching mathematics is too serious (and fun) a task to leave in their hands.

If I had had access to this kind of game during my childhood, I might have become more qualified to respond to our most pressing needs.  Absent this type of game, I submitted to the false response to my childhood proclivities in math, which denied me timely instruction, and thus sank into passive indifference to the crawling demands of later teachings.  Here I am, unschooled in advanced mathematics—my window of opportunity frozen shut.  I am a frustrated spokesperson for future generations of gifted Learners.

I am too easily turned off by difficulties.

It will be up Learners to choose the level of play/study they desire to pursue.  In addition, this network could provide names, addresses and direct video links with Learners who share the same topics of passion.  These listings will include amateurs and authorities both distant and local.  This assembly will constitute the computer Yellow Pages of the future.

In the future, the poor should access these services for free, for the same reason they are freely sent to school today.  They should receive significant tax subsidies for computer purchases and Network usage.  Learners will distribute remote computer terminals across the planet for free.  At first every Third World marketplace and classroom should receive one. 

In regions where youngsters’ life support services are inadequate, newly established Learner Academies should provide survival needs, human warmth and follow-up Learning. 

The combined genius of these Third World children’s starving minds, properly nurtured, can provide every technological breakthrough, theoretical insight and societal novelty we require.

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LEARNERS: On the Move from WeaponWorld to PeaceWorld

 

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